
The Forge Wiki
The Forge Enemies Guide
Track every hostile creature in The Forge with quick stats and regional tables. This page keeps the full enemy roster in one place so you can plan builds, farming routes, and threat priorities faster.
Overview
Enemies lock onto nearby Forgers, chase aggressively, and keep attacking until you escape or fall. Defeating them drops gold, experience, and crafting materials, making enemy routes essential for progression.
Threat levels scale with depth and region. Stonewake's Cross focuses on early undead, the Forgotten Kingdom (Iron Valley) adds tougher elites, and Frostspire Expanse brings heavy ice threats that reward higher payouts.
Enemy Stats at a Glance
Health
How much punishment an enemy can take before going down.
Damage
The amount of harm each hit inflicts when it connects.
Level
Overall power rating that rises as you push deeper regions.
Gold
Cash earned per defeat, useful for gear and upgrades.
Experience
Progress gained from a kill; higher-tier enemies pay more XP.
Drops
Many enemies roll unique materials or rune-related loot.
Jump to Region
Stonewake's Cross
Early undead patrols and roaming brutes.
| Enemy | Health | Damage | Level | Gold | Experience | Description |
|---|---|---|---|---|---|---|
![]() Zombie | 20-52 HP | 6-11.2 DMG | 1-5 lvl | 5-10$ | 10-20 XP | A sluggish corpse that swipes with bare hands. Alone it is weak, but a crowd can overwhelm careless Forgers. |
![]() Delver Zombie | 40-175 HP | 12-30.4 DMG | 1-10 lvl | 10-20$ | 20-40 XP | A twisted miner dragging a rusted pickaxe. Years below left it hunched and starving, yet it lunges with surprising speed. |
![]() Elite Zombie | 70-295 HP | 20 DMG | 1-10 lvl | 5-10$ | 10-20 XP | An ex-warrior encased in battered armor, towering over the horde. Its heavy blade hits hard and it shrugs off damage. |
![]() Brute Zombie | 220-370 HP | 28-47.5 DMG | 5-10 lvl | 32.5-45$ | 43.33-60 XP | A hulking abomination with rock-like hide and swollen muscle. Every swing is bone-crushing, and its bulk blocks escape. |
Forgotten Kingdom
Iron Valley - Undead enemies with stronger elites.
| Enemy | Health | Damage | Level | Gold | Experience | Description |
|---|---|---|---|---|---|---|
![]() Bomber | 60-120 HP | 70 DMG | 1-5 lvl | 50-100$ | 20-40 XP | A crazed undead rigged with explosives that sprints at targets. When it detonates, everything nearby gets hit. |
![]() Skeleton Rogue | 75-120 HP | 7-22.8 DMG | 1-10 lvl | 14.5-29$ | 37.5-75 XP | A nimble skeleton with twin daggers that favors fast, precise cuts. |
![]() Axe Skeleton | 125-215 HP | 15-38 DMG | 1-10 lvl | 19-38$ | 48.5-97 XP | Profile details are still being documented for this enemy. |
![]() Deathaxe Skeleton | 300-420 HP | 50-91 DMG | 1-5 lvl | 35-70$ | 58.5-117 XP | A towering skeleton that hefts a ritual-forged axe, swinging with hateful, armor-splitting precision. |
![]() Elite Skeleton Rogue | 250-295 HP | 45-95 DMG | 1-10 lvl | 35-70$ | 67.5-135 XP | A faster, deadlier rogue variant that hits harder while keeping its dagger speed. |
![]() Elite Deathaxe Skeleton | 300-570 HP | 50-123.5 DMG | 1-10 lvl | 45-90$ | 90-180 XP | An elite axe bearer with reinforced bones and brutal swings, built to break defenses faster than its kin. |
![]() Blight Pyromancer | 300-500 HP | 45-70 DMG | 1-5 lvl | 50-100$ | 95-190 XP | Entry pending as fire-based behavior details are still being confirmed. |
![]() Reaper | 800-1200 HP | 65-90 DMG | 1-3 lvl | 65-130$ | 110-220 XP | A heavy revenant in scorched armor, powered by a burning core. Its blazing hammer lands crushing blows. |
![]() Slime | 300-435 HP | 20 DMG | 1-10 lvl | 43-86$ | 43-86 XP | A slow, corrupted slime that absorbs punishment and reforms its body, making it stubbornly durable. |
![]() Blazing Slime | 600-870 HP | 35 DMG | 1-10 lvl | 65-130$ | 55-110 XP | A molten slime variant that scorches the ground and splashes burning goo, turning fights into fire zones. |
Frostspire Expanse
Ice Valley threats with high payouts.
| Enemy | Health | Damage | Level | Gold | Experience | Description |
|---|---|---|---|---|---|---|
![]() Crystal Spider | 600-720 HP | 55 DMG | 1-5 lvl | 80-160$ | 125-250 XP | A frost-mana spider with brittle crystal limbs that strike with sharp precision. |
![]() Diamond Spider | 1000-1300 HP | 70 DMG | 1-5 lvl | 95-190$ | 145-290 XP | A crystal spider reinforced with diamond-like plates that shrug off lighter hits. |
![]() Prismarine Spider | 7500-11500 HP | 90 DMG | 1-5 lvl | 110-220$ | 170-340 XP | An ancient, layered ice-crystal spider that radiates an intense chill. |
![]() Common Orc | 800-1000 HP | 85 DMG | 1-5 lvl | 100-200$ | 150-300 XP | A cold-hardened orc fighter built for icy ground, swinging with brute force and relentless pressure. |
![]() Elite Orc | 2000-2200 HP | 100 DMG | 1-5 lvl | 145-290$ | 200-400 XP | An armored orc elite whose overwhelming power can crack defenses with ease. |
![]() Yeti | 10000-14000 HP | 125 DMG | 1-5 lvl | 180-360$ | 250-500 XP | A gigantic ice beast that roams the valley, crushing foes with raw strength. |
![]() Crystal Golem | 3000-4000 HP | 125 DMG | 1-5 lvl | 150-300$ | 225-450 XP | A towering crystal construct that moves slowly but hits hard while guarding frozen depths. |













